Urgent Evoke

A crash course in changing the world.

About improving a person life thanks to a role playing game with persistant world

After reading the 33 secrets for social innovation here : http://designinafrica.wordpress.com/2008/10/23/innovation-in-africa... I have decidided to choose this one :
"Deliver value : what are the benefits for people using the end product, does it improve a persons life ?"

This advice is the one I find the most helpful concerning my own actual work : creating a small 3D persistent world (see Delta Lyrae 6) as aesthetics' experiments.

It resounds with the conference given by Jane McGonigal about how gaming can make a better world, that I just discovered today. As a art field student, it has some specific signification to me.

Can video game be art ? Can art helps people in any way, improve their life ? Could aesthetic feeling help people getting better persons ? Is it that obvious that collaborative gaming helps you be comfortable with collaborative work or creation, or does the purpose of this collaboration counts ?

A lot of questions, not many answers at this time, but I really think it is important to always keep in mind what is the final purpose, when creating piece of art, or even a game. Is it just for money, glory, just for yourself, or for something bigger ?

Views: 45

Comment by Chris Ke Sihai on April 13, 2010 at 11:29am
Hmm, I gave this +1 for entrepeneurship rather than creativity.

Sure, it's creative, but I think you're looking for ways to put this to use in real life to solve real problems. Creativity is really a reflection of the world, entrepeneurism is trying to shape the world. I see both here!
Comment by Julio Cesar Corona Ortega on April 13, 2010 at 10:00pm
Hello, Edwige.

I think both you and I may be after the same goal. I'd like to invite you to read my post here and get your opinions.
Comment by Luis Benesa on April 27, 2010 at 9:25pm
Argh! I really want to try the game but I'm using a Mac OSX. :( Goodluck with it though! Hope it gets lots of people!
Comment by Edwige Lelievre on April 27, 2010 at 9:28pm
One day, it should work on OSX, and I hope that when it is the case, there will have a proper gameplay implemented and a full time server ;)

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