After the first collapse of Easter Island's life (lack of palm trees used to get statues up ?), and a dark moment where cannibalism and war was raging over the tiny rock, sustainability was attained by bringing play into lifestyle. the birdman competition, complete with petroglyphic representation, was an attempt to organize society according to new laws.
http://chile-travel.suite101.com/article.cfm/easter_island_birdman_...of course, it is clear that parties can manipulate outcomes, even prowess of each participant - a bit like evoke can power boost leaderboards with blog spamming.
but the path is clear : war is a game for adults, with deadly consequences. we can bring back war to the game camp. can we organize sustainability with local games, and rules implying necessary rotation of winners ? does it remove the thrill of win, henceforth negating the "real" effect of game upon daily life ?
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