"I love that you've brought this to attention. An extensive database of uncommon but resistant and hardy plants/foods could be developed and organized by climate. Ease of growth and processing should also be taken in to account. I will try to…"
A crash course in changing the world.
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Here's something I wrote about you might be interested
If you really want to find problems you can use the search feature at the top of the page too.
i.e. Has anyone noticed the numbers that have accepted the various missions?
- A sixth of all participants have bothered to get to the first part of the first mission.
- Not many at all have completed all missions so far and uptake is shrinking as missions goes on.
I'm sure Alchemy has the tools to search out percentages of positive input vs negative input. Practical input vs inspirational input etc, etc. I'd love to see the stats on it all. Perhaps it will come out in the end.
As for your neuroscience skills, we all need our brains read. :-)
As for what can be improved, I guess anything we write where game play can be improved as bugs etc are better reported on the link at the bottom of the page.
Is the aim of the game to win (get the most point's, share in the sponsors prize pool, gain the ear of a stronger change agent), or to push change activity into the real world?