Social innovation *should* be based, in my humble opinion, on the destruction of any authority principle. The only way to change our over-hierarchical society is to make play (not only Ludus but also Païda as a true form of expression) a central concern for any collective and collaborative effort to share ressources and organize the environnement.
At first, i thought that poetry alone could help us overcome the desire to classify things and beings on a vertical scale - but my own experiments showed that words only, and narration, were a tools, not ends. Therefore, the only way to make things in motion, to create collaborative efforts, was to place "play" as a structure balancing efforts to cope with reality and dream desire to give them new meanings, relevant to contexts, cultures and social needs.
For me, the only true social innovators are the men and women who put their hands in the difficult task of putting that world in motion through non-commercial play.
Ok.
Mostly women, Jane McCongigal and Brenda Brathwaite... Jane has been my beacon for ages, and Brenda is propbably the most challenging designer out there, with her Train masterpiece and the vision she got for classroom design courses. We need to get things done now through game design. Nothing is fatal : everything is important.
Jane can be found here
http://www.avantgame.com/ and onTwitter
http://twitter.com/avantgame Brenda can be found here
http://bbrathwaite.wordpress.com/ and her twitter is
http://twitter.com/bbrathwaite
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