Comments - IMAGINE1 - Part 2 - Urgent Evoke2024-03-29T14:39:05Zhttp://www.urgentevoke.com/profiles/comment/feed?attachedTo=4871302%3ABlogPost%3A16207&xn_auth=noIt is worth dreaming about th…tag:www.urgentevoke.com,2010-03-11:4871302:Comment:308942010-03-11T16:18:03.351ZDanijela Scepanovichttp://www.urgentevoke.com/profile/DanijelaScepanovic
It is worth dreaming about those games that would help teaching and learning process... to be attractive, entertaining and educational at the same time... It is a big challenge.
It is worth dreaming about those games that would help teaching and learning process... to be attractive, entertaining and educational at the same time... It is a big challenge. Great Work! A similar concept…tag:www.urgentevoke.com,2010-03-10:4871302:Comment:292082010-03-10T21:18:44.390ZMartin Dyerhttp://www.urgentevoke.com/profile/MartinDyer
Great Work! A similar concept to the Playpower initiative founded by Derek Lomas. Distributing these computers to those who would truly benefit from the technology is arguably the biggest hurdle to overcome!
Great Work! A similar concept to the Playpower initiative founded by Derek Lomas. Distributing these computers to those who would truly benefit from the technology is arguably the biggest hurdle to overcome! That's really great! I like t…tag:www.urgentevoke.com,2010-03-10:4871302:Comment:292002010-03-10T21:10:11.742ZJames Antlehttp://www.urgentevoke.com/profile/JamesAntle
That's really great! I like the idea of using video games to teach people. Right on!
That's really great! I like the idea of using video games to teach people. Right on! loving the work hannah can yo…tag:www.urgentevoke.com,2010-03-10:4871302:Comment:282122010-03-10T14:54:47.440Zharrison paul roy johnsonhttp://www.urgentevoke.com/profile/harrisonpaulroyjohnson
loving the work hannah can you program games yet or working more on the business side of it all??
loving the work hannah can you program games yet or working more on the business side of it all?? Hannah,
Good post. (Imagine…tag:www.urgentevoke.com,2010-03-09:4871302:Comment:259892010-03-09T20:46:03.989ZAndrew Gellenehttp://www.urgentevoke.com/profile/AndrewGellene
Hannah,<br />
<br />
Good post. (Imagine - Part2)<br />
<br />
It sounds like you would fit in this novel: <a href="http://en.wikipedia.org/wiki/The_Diamond_Age" target="_blank">http://en.wikipedia.org/wiki/The_Diamond_Age</a><br />
Perhaps you will be the mysterious Dr. X. But instead of books it would be a device capable of all imaginable things. If you have time and this is something you are serious about - read the book. Its is an intersting look into an imagined future.
Hannah,<br />
<br />
Good post. (Imagine - Part2)<br />
<br />
It sounds like you would fit in this novel: <a href="http://en.wikipedia.org/wiki/The_Diamond_Age" target="_blank">http://en.wikipedia.org/wiki/The_Diamond_Age</a><br />
Perhaps you will be the mysterious Dr. X. But instead of books it would be a device capable of all imaginable things. If you have time and this is something you are serious about - read the book. Its is an intersting look into an imagined future. The world is made up of syste…tag:www.urgentevoke.com,2010-03-08:4871302:Comment:234532010-03-08T20:31:24.453ZJohn Evanshttp://www.urgentevoke.com/profile/JohnEvans
The world is made up of systems. When you interact with a system, you make a change in it. People can learn the consequences of what they do to a particular system, but it's hard to learn that from, say, a book. A book contains static knowledge; you have to read it and then interpret it before you can figure out how to apply it to a system.<br />
<br />
However, if you have a simulation of the system—say, a <b>game</b>—then you can interact with it and immediately see the consequences of what you do. It…
The world is made up of systems. When you interact with a system, you make a change in it. People can learn the consequences of what they do to a particular system, but it's hard to learn that from, say, a book. A book contains static knowledge; you have to read it and then interpret it before you can figure out how to apply it to a system.<br />
<br />
However, if you have a simulation of the system—say, a <b>game</b>—then you can interact with it and immediately see the consequences of what you do. It makes it much easier for someone to learn about the system.<br />
<br />
It might be worth looking at <a href="http://info.scratch.mit.edu/Educators" target="_blank">Scratch</a>, a programming environment intended to help kids learn programming and math while creating cool games and applications. Great stuff! Problem solving…tag:www.urgentevoke.com,2010-03-08:4871302:Comment:233362010-03-08T19:30:25.336ZJerry Rae Leylandhttp://www.urgentevoke.com/profile/JerryRaeLeyland
Great stuff! Problem solving games definitely keep the brain ticking and interested at the same time. My computer science lecturer uses simple games such as <a href="http://cache.armorgames.com/files/games/light-bot-2205.swf" target="_blank">light-bot</a> to teach us simple programming techniques.<br />
<br />
All the best for your endeavours, I look forward to seeing and hearing more from you.
Great stuff! Problem solving games definitely keep the brain ticking and interested at the same time. My computer science lecturer uses simple games such as <a href="http://cache.armorgames.com/files/games/light-bot-2205.swf" target="_blank">light-bot</a> to teach us simple programming techniques.<br />
<br />
All the best for your endeavours, I look forward to seeing and hearing more from you. I'm in the same boat. I've al…tag:www.urgentevoke.com,2010-03-08:4871302:Comment:232502010-03-08T19:14:33.250ZRobin Ahren Kerberhttp://www.urgentevoke.com/profile/RobinAhrenKerber
I'm in the same boat. I've almost completed my degree in Game Art and Design, and my friend and I are already discussing starting up a company. I've always felt that there's a lot of potential in the educational ability of games, but the formula that people have used in the past leave a lot to be desired. There's got to be a way for games to be addictive fun and also educational, but most of the ones I've played always end up being tedious.
I'm in the same boat. I've almost completed my degree in Game Art and Design, and my friend and I are already discussing starting up a company. I've always felt that there's a lot of potential in the educational ability of games, but the formula that people have used in the past leave a lot to be desired. There's got to be a way for games to be addictive fun and also educational, but most of the ones I've played always end up being tedious. Let me add that I think that…tag:www.urgentevoke.com,2010-03-07:4871302:Comment:210342010-03-07T16:05:22.034ZSimon Brookeshttp://www.urgentevoke.com/profile/SimonBrookes
Let me add that I think that Charlie's idea merits further work. I feel another EVOKE clan forming! :-)
Let me add that I think that Charlie's idea merits further work. I feel another EVOKE clan forming! :-) Educational games have lots o…tag:www.urgentevoke.com,2010-03-07:4871302:Comment:210322010-03-07T16:03:47.032ZSimon Brookeshttp://www.urgentevoke.com/profile/SimonBrookes
Educational games have lots of potential Hannah. Maybe you could group together with some of your fellow EVOKE agents and think about how you might use educational games in developing countries - working with the constraints associated with the lives of these people. Drop me an email with some evidence that you are rolling with this and there will be +50 collaboration points in it for you. I have given you +10 spark for igniting interest within the network. :-)
Educational games have lots of potential Hannah. Maybe you could group together with some of your fellow EVOKE agents and think about how you might use educational games in developing countries - working with the constraints associated with the lives of these people. Drop me an email with some evidence that you are rolling with this and there will be +50 collaboration points in it for you. I have given you +10 spark for igniting interest within the network. :-)