A crash course in changing the world.
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Yeah! This is a bit tricky for me too. Do we really know how to play this evoke?
Thank you Raymond,i figured if i just sit wait i could be waiting forever..........
How long have you been playing?
The thing about evoke is that it's a serious subject matter placed in the skeleton of an online game. In reality, what we're doing isn't a game at all.
Every submission of every mission is personally reviewed by a member of Alchemy's team. That's 6000+, easy. If we were able to just do every mission at the rapid rate, they'd be overcome rather quickly.
Stay patient.
It is a factor of the amount of information that they have to process.
But it's also important that everyone have time to digest each weeks mission. For instance the first mission is about understanding the mindset of being a social innovator, but most of what I've learned hasn't been through the first three assignments. Most of it has been through reading other people's entries and interacting with other people on this site.
The time factor is important to develop a community and a network, if they gave everyone all ten assignments at once then people would run through and get bored or pick and choose. This way you spend a week thinking about each part of the journey.
It is a factor of the amount of information that they have to process.
But it's also important that everyone have time to digest each weeks mission. For instance the first mission is about understanding the mindset of being a social innovator, but most of what I've learned hasn't been through the first three assignments. Most of it has been through reading other people's entries and interacting with other people on this site.
The time factor is important to develop a community and a network, if they gave everyone all ten assignments at once then people would run through and get bored or pick and choose. This way you spend a week thinking about each part of the journey.
Claude Raines said:The thing about evoke is that it's a serious subject matter placed in the skeleton of an online game. In reality, what we're doing isn't a game at all.
Every submission of every mission is personally reviewed by a member of Alchemy's team. That's 6000+, easy. If we were able to just do every mission at the rapid rate, they'd be overcome rather quickly.
Stay patient.
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