Urgent Evoke

A crash course in changing the world.

Futility of Censorship: Information on the Internet

In simple words, censorship on the internet is futile. You cannot be a hero of the internet in the eyes of children by removing or destroying content. Period.

The internet is a font of which information flows without restraint. The only heroes of the internet are those who strive to maintain that status. To fight against it on the internet, in information's domain, is like trying to stop a flood with a bucket. Sure, you'll catch some water in the bucket. However, keep this in mind. You. Will. Be. Swallowed. Wh***. Where people cannot find information in one location, they will likely find it in at least a hundred others. If you're concerned about people being offended with what's on the internet, here's a tip: Keep them off of it.

Recently, Sarah O'Connor had some pictures removed and was banned from UEvoke. I do not disrespect whoever made the decision, or whatever reasons they may have had. This is their domain, and everything within it is under their control. They have the right to remove the information, just as a building's owner has the right to paint over graffiti on their walls. Some filtration is needed, but I do not agree with it. I do, however, realize that they control the information in this place, and in this place only.

I AM however, bothered by the hypocrisy. There is a call to arms for gamers to come together for common goals, and they are reprimanded for being who they are. You do not call an assembly of astrophysicists and expect them not to talk about the gravitational pull of Uranus. You do not call upon fire fighters and not expect them to talk about their hoses. If you want (internet) gamers, you will get gamers. If they cannot be accepted as who they are, then they will return to where they are accepted.

Views: 33

Comment by nomadHAR on April 25, 2010 at 2:00am
so...

a picture of a kid's face painted with the Argentina flag is 'inappropriate'?
http://bit.ly/cmGA2z

we are trying to show how secretive, arbitrary and possibly duplicitous the moderators have been.
Comment by Michele Baron on April 25, 2010 at 2:22am
great post, Ian. I agree--it is difficult to invite collaboration and involvement from all participants, not fully post rules regarding content, or have filters in place from the start--so everyone knows where they stand, and then ask people to cease and desist mid-Evoke. prior planning might have prevented this.
Comment by Wintermute on April 25, 2010 at 2:26am
before this discussion goes any farther let me make it clear that my opinions are my own and that in no way am i representing EVOKE or their beliefs.

@nomadHAR--is that photo inappropriate obviously not. Have the admins been unfair in the locations and times that they cite rules, yes.

But the issue with figures like Pan and Sarah is that they make to much noise. Sarah went to the top of the leader board in 2 weeks with her incendiary posts. She was rude and short with other agents, posted links and photos that were questionable at best and conspiratorial at worst. It makes perfect sense to me that EVOKE which is a young project would want to quickly and quietly distance itself from players like this.

Evoke is trying to build something, and it will be impossible to build a new future if people like Pan and Sarah are trying to destroy.
Comment by Wintermute on April 25, 2010 at 2:33am
could they have gone about removing offending players in a better way -- yes. Seeing how offensive these agents were to EVOKE does it bother me that they were struck by the ban hammer--no. Am I afraid that I might be censored or even worse banned?-- no, because as far as I can tell evoke has not intentionally removed content of players that wasn't offensive or illegal.
Comment by Ethan Walden on April 25, 2010 at 2:49am
All said then for you winter...
Comment by Wintermute on April 25, 2010 at 2:54am
what do you mean?
Comment by Ethan Walden on April 25, 2010 at 2:58am
I meant that you said it all, great job!!
Comment by Wintermute on April 25, 2010 at 3:01am
the sarcasm is tangible.
Comment by nomadHAR on April 25, 2010 at 3:48am
abuse and murder are offensive. yet, these are among the problems that social activists are trying to solve. i, and many others, refuse to ignore problems that are R(18+). my feelings are summed up in this quote from @Julio Cesar Corona Ortega:

"If I wanted to be playing Hello Kitty Online, then I would be playing Hello Kitty Online. And as we all can safely assume, nobody is coming up with any real solutions to tough problems there anytime soon."

so lets say that they keep censoring or removing players when one is deemed inappropriate by their hypocritical standards. when all opposing voices are silenced, it is no longer a place for any true discussion.
Comment by Ian Glidewell on April 25, 2010 at 4:33am
@Margie
I disagree, however, that gamers should then expect the more vicious and violent stereotypical aspects of the gamer mentality to be accepted and welcomed by everyone in the new community.

I actually agree with you here. 'When in Rome' seems appropriate. We're(well, some of us) gamers being pulled out of our element. Gamers should still try to behave like someone who would regularly be found in this element while maintaining the features that caused them to be here in the first place.

Just because gamers are these kinds of people in varying degrees doesn't necessarily mean they SHOULD be. This is why I respect the decisions of the mods. This is their domain, and they ultimately control what is allowed within it.


I think you b***led your examples in your analogy.


I absolutely did, Margie. Could have definitely done better on that one. I was trying to bring some humor via immature innuendo when I said that. A more appropriate analogy(although terribly stereotypical) might have been policemen talking about doughnuts.

@Wintermute +1 respect for mentioning the ban hammer.

@nomadHAR: Hello Kitty Online doesn't sound so bad, but I think you might be losing sight of why Sarah was banned. I noticed you have morphed the problem from whack-a-troll to intellectual homicide(genocide?) in your hypothetical. I appreciate that you're championing the cause of free speech and the unlimited trade of ideas, but I'm not sure you're bringing the fight to the right frontier. Fighting a mod, especially multiple agreeing mods and especially in the same medium they moderate, is equally futile. Trying to change their mind isn't a bad idea, but it sounds like you're demonizing them at this point, instead of attempting to convince them to re-evaluate their decisions.

Evoke needs a clear set of rules. Evoke mods should remind players of those rules once they infringe upon them. Evoke then should take action from there, should the problem continue. These are reasonable things to request, and would garner the respect of the community of which they maintain. Their rules, and how they maintain them, will ultimately determine the kind and quality of people in Evoke.

Also, I'm going to kind of move away from this topic. My tendency to play devil's advocate(Read: Troll forums) is acting up. I'm going to go focus on missions.

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