A crash course in changing the world.
I've got a Game Design degree and for three years, I've been designing war-torn battlescapes, fantasy worlds and writing the narrative to suit all kinds of platforms in my spare time.
So how would I go about designing something that someone in one of my "worlds" could use practically?
Going from this link:…
ContinueAdded by Gemma Sinclair on April 14, 2010 at 1:43am — No Comments
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