I came to Evoke in large part because I enjoy seeing interesting ideas. The intersection between game design and other disciplines of social analysis and manipulation is fascinating. That includes the use of social networking software and social psychology to make more addictive games (for example, Farmville), the use of games to enhance marketing and customer participation (Foursquare), or using games to persuade people to spend more effort on otherwise unappealing or frustrating tasks (The… Continue
Building and maintaining public trust is key if you want a coordinated disaster response effort. If people don't trust those responding to the disaster, they won't be cooperate, and may act in counter-productive ways. Without trust, coordination goes out the window.
The Nieman Guide to Covering Pandemics mentions a few interesting,… Continue