Urgent Evoke

A crash course in changing the world.

Dark Energy is Stifling the Universe! (Chandra...

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Today is 25 Mar 2020. The world has changed dramatically through The Decade of Discovery. TDoD altered the lives of every living being. The positive energy that was released into the universe during those years, is what brought about the epic shift of consciousness I look around me and see today. I'm so glad I was a part of it all....I AM a part of it all.

I live in Kansas City still, but KC has changed right along with the rest of the world. Racism is all but a memory, people now can marry the person they love, regardless of gender, there is less unemployment now because of all the ideas and actions that came from Teh-Gameratti during TDoD. Many of those innovations created jobs in a time when they were as desperately needed as the solutions they provided.

Teh-Gameratti is this massive organization of social innovators and entrepreneurs that was formed of MMO gamers both newbies and veterans, from all over the world, from all walks of life, all ages, all belief systems. Probably 1/4 of the world population are now members of Teh-Gameratti and are actively working together to affect positive world change still today.

As online games became more and more popular world-wide, people began to forge very strong alliances with other gamers in other countries, and they began to work together to thwart the damage that humanity had thrust upon the universe, and to begin solving many of the problems we encounter together as One People. They haven't completed all of their missions yet, that will take a max level lifetime, perhaps two.... but their number is vast and their collective power, strong. They log in daily to connect with each other and inform each other of their progress. Some of the Boss fights have been daunting, grueling, and required a lot of precision in negotiation. Beginning to curb world hunger really took some fierce planning and action. But today there are fully 1/3 less people dying from hunger and hunger-related illness and disease.

Teh-Gameratti was able to pull together, working with game developers and publishers world-wide, offering to pay higher subscription fees for their games so that trips to help others around the world could be paid for and useful tools and training could be provided for in the countries that had the most need. The game developers and publishers all wanted in on it...at first only for the tax cuts, but then...they got really motivated by it all and began to create new games that focused on affecting social change, and formulating new content for older games that also encouraged heroic real world feats.

A lot of the gamers formed Brainstorming Guilds (BSGs) that worked daily on new ideas for solving the energy crisis and completely PWND the Boss named "Oil Shortage." We still look back and laugh at that one! He was tough, but you know...the bigger they are, the harder they fall. The gamers from World Without Oil laid that boss to rest once and for all...or I should say...they led the assault. They had trained a lot of newbs to fight with them, and those newbs fought like Ultima Online veterans fought against Trammel. It was something to see, let me tell you!

I'm running a BSG in EQ2, atm. We're working on textile production and how to balance long term durability and progress for rapid output while still producing pristine quality beautiful sustainable clothing. Seems of few of us EQ2'ers were also industry specialists that just played EQ2 on the weekends and we've really managed to take a bite out of some localized poverty problems, by teaching a craft to those that need a marketable skill.

The homeless of L.A. (or I should say EX-homeless) now have a beautiful thriving textile plant that employed 1/8 of the city's homeless population making haute couteur designer clothing for the Los Angeles A list, who have pretty much quit buying from other "rich and famous" types and begun to buy from the talented and now trained prior-poor of Orange County. I think that all started when Meryl Streep started playing EVOKE. No one knew she was playing at first, but...once it caught on...things sure did change down on Rodeo Drive. People in L.A. really respect that woman.

Ozzy Osbourne and his fam have been playing WoW for a long time, but once Kelly logged into EVOKE one day, she got this great idea about how to use online games to help drug addicts break their addictions. She's the guild leader of a WoW guild called Kleenensober now, and they transfer from server to server in WoW just reaching out to gamers that are addicted or know someone addicted to drugs and the guild goes to talk to them in game and then continues to help them through recovery. They're a great bunch that lot. A bit daft, but...man they know how to play.

Well...I guess that's about all for now. It's been a really eventful 10 years. I'm so glad I started gaming back in 1997. It taught me a lot, not the least of which is:

If you can imagine it...you can achieve it. If you can dream it...you can become it.

Views: 29

Comment by Alex Stovell on March 26, 2010 at 6:31am
I love the sound of Teh-Gameratti (I'm assuming you created this and it doesn't exist yet?). I'm assuming you're aware of Jane McGonigal (if not here's a link to her Avant Game blog) - a lot of what you've talked about here fits with what she has been saying and promoting, which is great and very inspirational :)
Comment by Lori Hutcherson on March 26, 2010 at 11:23am
Thanks guys! Jane is actually my social innovation hero, for obvious reasons I suppose. lol ;) Her vision is pretty much identical to what mine has been since I was very young. I remember playing Joust and Donkey Kong even, before I started playing MMOs in 1997, and thinking...."There has to be some way for me to do something useful and good in the world with this." Funny...I was very very young then, and even then I had a sense that my purpose was somehow tied to gaming. I believe that it is indeed.
Comment by Thomas Carlisle on March 27, 2010 at 3:34am
That is a very optimistic view of the future. Very creative tho.
Comment by Lori Hutcherson on March 27, 2010 at 3:36am
Thomas, yes...it's VERY optimistic, and not very realistic. Honestly, it's probably more my projection of about 20 years out, not 10. But hey...it's entertaining. ;) And I'm serious about parts of it. I really believe that gaming is going to become something much more than what it is today. I think gamers are going to surprise people with their resourcefulness in the future.
Comment by Thomas Carlisle on March 27, 2010 at 3:41am
And I would have to agree with you there. An entire generation has spent as much of their early life learning the very skills Jane McGonigal described in her speech at TED. Gamers are the future, and are learning the skills required to solve the world's issues from those games.
Comment by Starling on March 28, 2010 at 5:49am
I love it - great vision.
Comment by Sarah Shaw Tatoun on March 30, 2010 at 5:47am
Beautiful, Lori!

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