One of the big trends shaping the future of money is the virtual economy with it's virtual currencies.
As gamers, we've seen it in many games, the most popular being: Second Life, World of Warcraft.
As social networking platforms users, we've seen it in many services, the most popular being: Facebook, Hi5.
As Wikipedia writes about this, a virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual persistent world, usually exchanging virtual goods in the context of an Internet game. People enter these virtual economies for recreation and entertainment rather than necessity, which means that virtual economies lack the aspects of a real economy that are not considered to be "fun" (for instance, players in a virtual economy often do not need to buy food in order to survive, and usually do not have any biological needs at all). However, some people do interact with virtual economies for "real" economic benefit.
As gaming and social networking [just to name a few emerging drawers of our time, energy and attention] evolve, i'm expecting virtual currencies to play a big role in our relationship with money.
Billy
~Shared knowledge is power~
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